Icebox
Attack
A Site
B Site
Tuck into T Spawn railing
Tuck into this corner:
Yellow (version 1, faster execute)
Aim at this star, slightly below:
Note: sometimes depending on crosshair, I accidentally aim too high, resulting in it landing on top of Yellow. So I err on the side of a slight pixel below the star.
Result:
Yellow (version 2, slower execute)
If you are worried about Yellow while scaling B Long (e.g. enemy team has been playing up close B Long), then you can shift the Ice Slow slightly left, as illustrated below. This slows down your team's scale onto site (i.e. slower to take Yellow control), in exchange for an easier scale up B Long.
Aim in between these two stars:
Result:
On top of Yellow
Aim to the right of this star:
Result:
Defense
A Site retake / stall
Screens to Generator
Hug this doorway frame:
Aim at this intersection:
Result:
In practice, this lineup is very lenient. Simply using the wall as a backboard is sufficient and will produce similar results.
Screens to Maze
Hug this doorway frame:
Aim at this flat part of the ceiling:
Result:
B Site stall from A
Screens to B Long
Hug this doorway frame:
Aim to the left of this star in the sky:
Result: